ο Jason Lawrence (TA) – CS , office Thur • Book ο Computer Graphics with OpenGL, Third Edition,. Donald Hearn and M. Pauline Baker,. Prentice. CS” C VERSION DONALD HEARN □ M. PAULINE BAKER l C O N D EDITION Contents PREFACE xvii 1A Survey of Computer Graphics. Donald D. Hearn/M. Pauline Baker, Warren Carithers . From Chapter 2 of Computer Graphics with OpenGL®, Fourth Edition, Donald Hearn, M. Pauline Baker.
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For junior- to graduate-level courses in computer graphics. Also, widely used for professional self-study.
Reflecting the rapid expansion computeg the use of computer graphics and of C as a programming language of choice for implementation, this new version of the best-selling Graaphics and Baker text converts all programming code into the C language. Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems.
The authors are widely considered authorities in computer graphics, and are known for their accessible writing style.
Each chapter concludes with a Summary, References and Exercises. A Survey of Computer Graphics. Overview of Graphics Systems. Attributes of Output Primitives. Structures and Hierarchical Modeling. Three-Dimensional Geometric and Modeling Transformations.
Illumination Models and Surface-Rendering Methods. Color Models and Color Applications. Mathematics for Computer Graphics.
Computer Graphics, C Version, 2nd Edition
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The work is protected by local and international copyright laws and is provided solely for the use of instructors in teaching their courses and assessing student learning.
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Overview Features Contents Order Overview. Description For junior- to graduate-level courses in computer graphics. Discusses current computer graphics hardware computet software systems, techniques and applications.
Explores algorithms for creating and manipulating graphics displays and techniques for implementation. Use of programming examples written in C to demonstrate the implementation and application of graphic algorithms.
Includes thorough coverage of 3-D modeling and rendering.
Computer Graphics, C Version – Donald Hearn, M. Pauline Baker – Google Books
Features current topics such as distributed ray tracing, radiosity, physically based modeling, particle systems and visualization techniques. Includes appendix with a detailed discussions on a variety of mathematical methods used in graphic algorithms. Sign In We’re sorry! Username Password Forgot your username or password? Sign Up Already have an access code? Instructor resource file download The work is protected by local and international copyright laws and is provided solely for the use of instructors in teaching their courses and assessing student learning.
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